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Version: 2.0.0-preview

Sound Group

Groups multiple sound sources and mixes them into a single output, allowing common gain / speed / effects to be applied to the entire group.

Library location​

Library → Sound Group

Properties​

Children​

The sound sources that belong to the group. They are mixed together and shared processing is applied to the result.

  • Type: IList<Sound>
  • Default: Empty list
  • Animatable: No

Common properties​

This object inherits from Sound and exposes the common properties declared on its base classes. Offset Position and Speed are hidden from the editor for this object.

Usage​

Use as a sub-mix bus: stem-bouncing dialog, music or SFX with shared processing.

Source​

src/Beutl.Engine/Audio/SoundGroup.cs