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Version: 2.0.0-preview

Scene Reference (Audio)

References another scene's rendered audio output and mixes it into the current scene's audio.

Library location​

Library → Scene Reference (Audio)

Properties​

Referenced Scene (ReferencedScene)​

The scene whose rendered audio is mixed in.

  • Type: Scene?
  • Default: null
  • Animatable: No

Common properties​

This object inherits from Sound and exposes the common properties declared on its base classes.

Usage​

Pair with SceneDrawable when you want both video and audio of the referenced scene.

Source​

src/Beutl.ProjectSystem/ProjectSystem/SceneSound.cs